Monday, August 31, 2009

What Do You Want To See On This Blog?

7 COMMENTS
Anything you want that you don't see, any ideas about how to improve the Blog? Post a comment and tell me what you think.

Triple Option is Easy to Stop

6 COMMENTS
A lot of people ask me how to stop the triple option. This triple option attack can be frustating at times but can easily be stopped with patience and good user play. Run normal dime to keep speed on the field. Man works well, but I particularly like the play "double x". Show blitz and pinch your line by pressing L1 then down. You want to pinch your line like this to prevent the FB dive and cutbacks by the Qb. Bring your deep safety down over the tackle on the wide side of the field. Click and control your safety who is doubling the WR, play the option and user cover with this man. Set your Gameplan for option defense to conservative so that your D concentrates on the pitch man (not the Qb), but it is a good idea to mix it up. Your D should handle the backs and you should concentrate on attacking the Qb's pitch arm to make the tackle. It is important to not get out flanked, read the pitch man at the start of the play and run as fast as you can playside to turn the play to the inside. If your opponenet gets some bigs gains don't be discouraged, all you need is a big stop on first and second down and they are screwed on 3rd and long. By itself the triple option offense can easily be stopped. You will find that people who are good with the triple option are not very good at passing, but this defense does do well against the pass.

Sunday, August 30, 2009

How to Look at any Playbook Quickly

1 COMMENTS
People always ask me what playbook features what, they have no idea how easy it is to look at all 130 something playbooks. To find the right playbook for you, or to view other playbooks, go to the main NCAA menu. Go to My NCAA, go to User Preferences, and then go to Set Audibles. Here you have the ability to look through any playbook to see what it has to offer, not to mention you can set your audibles in any various playbook.

Use Formation Audibles

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Formation audibles are another aspect of the game that not many people utilize. Formation audibles are good because it adds an additional four audibles to any formation. Look to use audibles to throw off your opponent. Keep your opponent on edge by checking to some quick pass, deep pass, play actions, or runs. When you keep your opponent guessing you have the advantage, these audibles help you be less predictable.

Quarters Defense Gameplan

9 COMMENTS
I have to say that the quarters d is my base defense- a lot of people say it is cheese, but let the haters hate while I hold them to 13 points a game. Early in 2009, I used to run a base 4-3 defense and kept playing people who shut me down with the quarters. It allows the best athletes to be on the field for optimum defensive play. When running quarters, pinch your d line and hot route your ends to contain if they are not already. You will be surprised how well these ends play the pass and run with this contain technique. Show blitz on every quarters defense u run, this will usually get 8 or even 9 guys in the box depending on the offensive formation. Out of quarters I run man 3 deep, cov 3 and cov 4. I also like to run "double Z" and user blitz the safety that was originally doubling the Z. The key to the quarters defense is speed; it does not work well with any given team. Look for teams with tall and fast corners, make sure all four of your corners can play if you want to run a successful quarters defense. After corners, look for fast, hard hitting safeties, fast speed rushing ends, and an athletic MLB. Ohio State, Texas, USC, and FSU are good examples of teams with these specifications. This speed allows you to run more man and cover more ground in a shorter period of time. Speed kills in this game! When running man user a safety and try to take away crossing routes. When playing zone, I like to control a blitzer or a DE, if you get to the QB, you will force turnovers. As far as the Gameplan goes use aggressive for your dline, big hits, and pass defense. Mix up the aggressive and normal zone coverages based on down and distance. It is good to use aggressive zone coverage when you are blitzing and it is very good against the run.vvAvoid using aggressive strip ball, the face-masking is ridiculous. Use conservative option defense, make your opponent's QB keep the ball and hit stick the shit out of him; this will cause turnovers/injury. For more specifics on the quarters D, comment and I will get back to you.

Saturday, August 29, 2009

Some Special Teams Tips

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Special teams, often overlooked, is a huge part of any football game and will win or lose you a close game. Proper special teams play allows you to win the field position battle to set up your offense or defense for success.
Punt:
When punting choose the max cover punt to get as many defenders running down field as possible. Be conservative when punting, the goal is to make your opponent call a fair catch. Put the punt arrow as vertical as possible to ensure a long hang time, do not move the punting arrow to the left of right. This long hang time will give your defenders enough time to make your opponent call for a fair catch. Sometimes your opponent will not call for the fair catch, hit stick the snot out of him and force the fumble.
Punt Return:
Put your fastest man at returner, preferably an offensive player or someone with good carry and break tackle ability. If your are on the right hash call return right, left hash return left. If you are not worrying about a fake take your nose tackle (should be a LB) and run him back near your return man. Keep in control of him and look to block the most dangerous threat to your returner.
Kickoff:
Run middle return, look to kick the ball right down the center. Click off your kicker, and look to get down field. The goal on kickoff is to not get blocked while crossing the face of multiple blockers to confuse their assignments.
Kickoff Return:
Put your fastest men at returners. When the ball is kicked look to control the return man that is not catching the kickoff. Take this man and run him at a 65 degree angle towards the near sideline. When the kick is caught look to run up the near sideline and look for an open seam.
Field Goal:
If your kicker is halfway decent you should be able to make a 60+ yard field goal. To ensure the maximum distance on the kick, angle the kicking arrow as low as possible. I like to "aim small miss small" on field goals. Do not just look to get the ball between the uprights, aim the kick in the very center of the uprights so if you miss by a little you still will make the kick.
Field Goal Block:
Never run field goal block, I have played 1300 games of NCAA and I have never blocked a field goal. There are ways to glitch and block the field goal, but even then it is just not worth it. People run fakes way too often to call the field goal block. Get in the habit of calling a base, preferably zone defense to ensure the proper defense of a fake.
Onside Kicks:
Place the cursor in the middle of the upper left hand quarter of the football. Release your kick at about 66 to 75 percent on the power gauge. Your kick, done properly should go directly towards the the TE on the front row of the return team. 95% of the time the ball will knock right off his hands and then it is free game.

Wednesday, August 12, 2009

Boosters: Problem and Disgrace

9 COMMENTS
A booster is someone who cheats the system to make their record much better than it really should be. These cheaters "boost" their record by playing the same player or themselves on a different Xbox over and over again. It is common for a booster to have played the same person 50 to 150+ times. Boosters will get one account at a solid level, say level 15. Then they will go on with a different account and play their level 15 account 100 times in a very short time span to boost their record. To play this many games in such a short period of time, they will have the level 15 account pick a scrub team like UCLA, and then they will pick a team like Florida. The level 15 UCLA quits after the first possession and the rest of the game is super simulated, this process is repeated over and over. Go on to EA Sports World to see that boosting has become a huge problem across the NCAA 10 community. EA Sports and Xbox Live need to take significant action to put an end to this boosting bullcrap by banning these disgraceful cheaters who have nothing else better to do than to cheat their way on top of the leaderboard. How much of a loser are you to waste your time just to be on some leaderboard? There are only 3 legit players in the top 10 who have not significantly boosted their record, Mickeljon, OG Ivory Mike, and Mr Craw 12. Other top 10 players like UseemeHIhaters, Blue Devil, and ComartieJR21 all have significantly boosted their record. I have been in a party with ComartieJr21, he openly admits to boosting and when I asked if he wanted to play, he denied me like a scared little coward. You are not good! You are a cheater!

Use Defensive Assist

6 COMMENTS
Defensive assist is a new feature in 2010 and can be very effective when used in the right time and place. To use on defense, hold in A at anytime and the CPU will take over your user controlled defender. The new camera angles and presentation in 2010 can make user defense difficult at times. Due to the camera angle, it can be very hard to make the user tackle when you are chasing a scrambling QB near the sideline. Stop getting juked by scrambling QB's and let the CPU make the play, use defensive assist! Defensive assist can also be used in other situations. When blitzing off the edge, as you get close to the QB hold in A and let the CPU make the sack. The CPU can cut faster than a user controlled player and does a better job of getting through linemen in really tight spaces. Try using this feature in certain pass break up situations as well as other tackling situations. Use this feature whenever you get disoriented by the camera or get off track for any reason. Whenever you need to make the sure tackle or pass breakup, use defensive assist.

How to Execute the Gator Heavy

6 COMMENTS
Many top players use the Florida playbook, a very good passing and option playbook, although it lacks the power run game of other playbooks. If you want execute a power run game with the Florida Playbook you will need to get good with the Gator Heavy formation. Gator Heavy is a unique formation featuring your running quarterback and a potential 9 blockers in the box. When used properly this formation can offer a lot of success on the ground and in the air. Use Chew Clock with the Gator Heavy, it will anger your opponent and make him more likely to run commit. When your opponent run commits he is guessing, when he guesses wrong, it will lead to some big plays for you. Run these 6 plays with the Gator Heavy to confuse your opponent. Run them not necessarily in this order, although running them in this order will lead to even more frustration and guessing for your opponent.
1. WR Jet Option
2. QB Power Fk Jet
3. PA Jet Sweep
4. QB Blast
5. PA TE Cross
6. Z Streak

Ask Me A Question!

7 COMMENTS
Post any question about the game ex. "What is a good offense against the zone blitz?" Fell free to help answer questions as well. Scroll down to read more questions and answers.

Sunday, August 9, 2009

The Run Game

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Running the ball in this game can be frustrating, especially if you are playing someone good. Running the ball has more to do with numbers than anything else, the key is to outnumber or have equal blockers to defenders. If you are trying to block 8 defenders in the box with your 5 linemen, TE, and FB (7 guys), you are outnumbered and chances are you are only going to gain 1 or 2 yards if that. If your opponent wants to stack the box and outnumber you, there are a few different ways to counter this. First off, run the option. On normal run plays, the QB is worthless after he hands the ball off, you are essentially wasting a blocker. The option gives you another blocker to even the numbers up. Second, motion a receiver to the side you want to run, if your opponent is in zone coverage no one will follow the WR across the field, now you have the number advantage to the run side. I like to motion a WR to the run side and run the option, this can lead to some huge plays. Third, throw the ball and run play action, use the pass to open up the run. If 8 defenders are in the box, chances are your opponent is running cover 1 or cover 3, take advantage of this by throwing the ball down the field. Posts work great against cover 3, and look to hit your RB in man. Run play action and normal drop back passes, if you hit some long throws and keep moving the chains your opponent should back off and use 6 or 7 defenders in the box as opposed to 8. When you run the ball in this game, make sure you are hitting the hole, trying to cut back can get you in trouble. Don't just sprint right when you get the ball, take your time and let your OL open up the holes.

Thursday, August 6, 2009

Your gameplan

9 COMMENTS
What works for you on offense or defense?

Monday, August 3, 2009

Pass Defense with Man Coverage

0 COMMENTS
If you want to be great at defense in 2010, you need to have a plan of attack to counter any offense you might face. You need to find the defenses that work best against whatever your opponent is running. I like to switch up man and zone defenses to keep my opponent guessing, but for this post I will just talk about some basic man coverage strategy. When I run a man defense I make sure to not have any mismatches like a WR on one of my backers, this is how big plays happen leading to the breakdown of your defense. Man is all about the match-ups, your LB's or even safeties cannot cover in man as well as corners, look at your player attributes for speed and man coverage ability. Wait to see the personnel of the offense, if they are coming out in a 4 WR set, put 4 corners on the field, make sure your corners are good and fast (90 speed is as low as I go). So your opponent has 4 WR's on the field and you have 4 corners on the field in man coverage, now what? I like to do a couple different things depending on down and distance. I will user a safety or backer and take away first receiver I feel that is going to come open from the defender. When your defender has recovered and the receiver is no longer a threat, take away the next open route you see. I will also control a defender and try to get after the QB via user blitz. When user blitzing, I like to speed rush around the outside of the tackle and force the opponent's QB up in pocket. If I do not get the sack myself, I usually force the QB into getting sacked by another defender. Even if you do not sack the QB, you opponent is still weary of your presence and will worry on not getting sacked instead of focusing downfield at his receivers. If you want to play man effectively, make sure to choose teams that have good overall defensive speed, especially in the corner and safety position. Take away open routes or get to the quarterback with your user controlled player, this should lead to a consistent, bend but don't break pass defense.

Looking For The Rosters?

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If you want to get good rosters go to EA locker and download them from user name Lanteri87.